I’ve only recently finished the Shades of Magic trilogy with mixed feelings. The third book was fun to read, but the conclusion felt rather underwhelming to me. There is no denying, however, that V. E. Schwab has created an intriguing world of parallel Londons that I’ll gladly return to every chance I get. Thanks to the publisher for this Graphic Novel ARC which let me dive back into Red London for a while and see what happened before Kell, Rhy and Lila.
SHADES OF MAGIC VOL. 1: The Steel Prince
by V. E. Schwab and Andrea Olimpieri
Published by: Titan Comics, 2019
Paperback: 112 pages
Series: Shades of Magic #1
My rating: 6/10
First sentence: Once, there were four worlds instead of one, set side by side like sheets of paper.
Delve into the thrilling, epic tale of the young and arrogant prince Maxim Maresh, long before he became the king of Red London and adoptive father to Kell, the lead of A Darker Shade of Magic!
The youthful Maresh is sent to a violent and unmanageable port city on the Blood Coast of Verose, on strict orders from his father, King Nokil Maresh, to cut his military teeth in this lawless landscape.
There, he encounters an unruly band of soldiers, a lawless landscape, and the intoxicatingly deadly presence of the newly returned pirate queen, Arisa…
Collects Shades of Magic: The Steel Prince #1-4.
First of all, let me tell you that if you haven’t read the Shades of Magic trilogy by V.E. Schwab, go do that now. I don’t think reading this graphic novel prequel will make much sense or really work for you if you aren’t already familiar with the (wonderful!) world the author created in her novels. There is a whole magic system here that is not explained in the graphic novel, there are power structures that should also be understood to some degree before reading it. So with that important piece of information out of the way, let’s talk about the graphic novel.
I’ve been a fan of comics and graphic novels for a while now because the good ones manage to evoke as much emotion in the reader as a big fat novel can, all without much description but instead with pictures. That said, a good novel writer is not necessarily a good graphic novel writer because the two media are so different and you have to use different methods to get the story you want to tell across. While this was not a bad book, it was quite obvious that Schwab is more at home with prose. I enjoyed the story fine, but I just wanted a bit more. More of everything. More description, more world building, more character development, more magic, more intricate battles… It was all there to some degree but there was just never enough of it.
The story revolves around Maxim, Kell and Rhy’s father (or Kell’s adoptive father, if you want to be correct). In the novel trilogy, Maxim really got to shine in the third book, so I was eager to see what the king had been up to in his youth. The premise of the story is that the four Londons are separated, there are no Antari around, and the king is quite happy with this situation. Not so Maxim who is full of excitement and wants to save the world and make it better, but who is also impulsive and trusts too much in his own abilities.
Maxim was an intriguing character, especially compared to the older, wiser King Maxim we meet in the novels. He is easy to like because although he acts rashly sometimes, you know from the start that his heart is in the right place. The fact that he is amazing with his magic also doesn’t hurt.
Because Maxim’s father disapproves of his son’s efforts to find Antari magicians, he sends him away to Verose which – as you might expect – doesn’t go too smoothly. I don’t want to give too much of the plot away, but this is where Maxim meets Isra who faithful readers of Schwab’s books will recognise immediately. Seeing her former self was also a lot of fun, and I especially enjoyed the group dynamic between all the people Maxim meets. Naturally, there is an opponent that needs to be defeated and while I thought she was super cool as villains go, this was were the plot started losing me. The ending came way too quickly and felt sort of abrupt, particularly because the beginning took such care to introduce the world to the readers a bit and to show where Maxim is coming from.
Andrea Olimpieri’s art is beautiful, no doubt. I really liked how the characters were drawn but I had some problems with the action sequences and the magic. Arisa’s (the villain) magic looked absolutely stunning and managed to convey that sense of danger through art that I’m sure the characters felt whenever confronted with her. But the other types of magic didn’t really give me that sense of wonder that I want to feel when reading fantasy. The battle scenes – again, great ideas and great story telling as such – also suffered because of the medium chosen. You’d think any visual medium would be better suited for fast-paced action scenes than simple prose, but because comic books are comprised of still images, not moving ones, I think it’s incredibly hard to make fight scenes thrilling in them. For me, it didn’t really work in this book.
Overall, I enjoyed the read. I can’t say I fell into it the way I did with A Darker Shade of Magic, but it was time well spent. The ending rounds up the story nicely (if too quickly) but definitely leaves room for more of Maxim’s adventures. Even if this wasn’t one of my favorite graphic novels, I’ll probably check out whatever comes next because it’s a lovely world to escape to and there are so many details yet to explore. Maybe, if Schwab continues writing these, we’ll get to see Rhy’s birth and how Kell came into their lives. Here’s to hoping!
MY RATING: 6/10 – Good
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