As premises go, this one’s got me hooked immediately. An alternate Ireland where all teenagers eventually receive The Call – which means they are transported to the Grey Land, the fairy realm if you like. Except the fairies there are bloodthirsty, horrible creatures, who hunt the humans down, torture them, turn them into strange creatures, and generally have a good laugh at their suffering. So yeah, that premise reminded me a lot of how I felt when I first heard about The Hunger Games and Battle Royale. Now all that was left to do for this book was stick the execution.
by Peadar O’Guilin
Published by: Scholastic, 2016
eBook: 320 pages
Series: Grey Land #1
My rating: 6,5/10
First sentence: On her tenth birthday Nessa overhears an argument in her parents’ bedroom.
3 minutes and 4 seconds. The length of time every teenager is ‘Called’, from the moment they vanish to the moment they reappear. 9 out of 10 children return dead. Even the survivors are changed. The nation must survive. Nessa, Megan and Anto are at a training school – to give them some chance to fight back. Their enemy is brutal and unforgiving. But Nessa is determined to come back alive. Determined to prove that her polio-twisted legs won’t get her killed. But her enemies don’t just live in the Grey Land. There are people closer to home who will go to any length to see her, and the nation, fail…
Nessa has known about The Call for a while. She goes to school – which, considering the situation Ireland has been in for the last decades, isn’t like regular school. Nor does it have the charms of Hogwarts. The kids there are taught to fight, to run, to track and keep from being followed. The methods are sometimes brutal, like leaving first years naked in the woods in the middle of the night, terrified and with no idea what’s going on. But nothing could be as bad as what’s actually going to happen to these kids. For when they receive The Call, when they are transported to the Grey Land, naked and with no supplies, they will need all the skills they can gather to survive. They may only have to last 24 hours in the Grey land, but a mere one in ten manages to come back alive. And even then, they are usually changed severely. If not physically, then definitely psychologically. The survivors are celebrated but they rarely join in the happiness.
With an idea like that, you know you’re in for something grim, maybe even gorey. The chances of survival are slim but Nessa has the additional challenge of misformed legs from the polio she had as a child. She makes up for her lack of speed with strength, especially in her arms. And although she realises that the fact that she just can’t run like the other kids makes her even less likely to survive, she works around that. By making herself crutches from tree branches, and by using the expertly! What Nessa also does to survive the inevitable Call is close herself off from all feelings. That may be quite sensible and mature, but it also made her a very hard character to like. Through her POV, we know that although she fights against them, she does have feelings for her best friend Megan and for Anto, one of the boys in her school. But the way she acts is cold and so I had a hard time identifying with her as the protagonist.
The story is told through multiple POVs, sometimes recurring, sometimes a character we only meet once. I found this added much needed layers to some of the side characters, but the one who stood out the most was Conor, the school bully. He likes to think of himself as a king, and his cronies are the Knights of his Round Table. He looks down on Nessa – calling her Clip! Clop! – and others who show any kind of physical weakness in his eyes.
If you expect this book to be mostly about Nessa surviving the Grey Land, think again. The bulk of the story takes place at school, showing the reader what life there is like, what kind of punishment the kids face if they misbehave (it’s called The Cage… you can imagine it’s not nice) and what their lessons look like. Some of Nessa’s school mates receive the Call during this story and when they do, we jump into their point of view and live through that nightmare with them. And trust me, it’s always a nightmare!
But I also had a big problem with these trips to the Grey Land. The kids are only gone from the real world for three minutes and four seconds, but there, they have to last an entire 24 hours. We, as the readers, go with them to the Grey Land and while many of them die there, there are survivors. And in no way did I believe for a second that the plot we got to read could have stretched out an entire day. Sure, there are passages where we’re told the teenager in question is running for a long time. But not 20 hours long! The chapters are very short which makes for a thrilling, entertaining read, but I couldn’t suspend my disbelief enough to actually buy that the time certain characters spent in the Grey Land were 24 hours.
The second big plot point happens in the real world. Strange things happen at school and in the surrounding woods, a different school is wiped out entirely, which suggests the work of Sidhe spies. So in addition to Nessa’s already cold personality, she can’t know whom to trust or who might be a fairy in disguise, trying to kill all the teenagers before they even make it to the Grey Land and have a chance to come back.
I found the plot as such really interesting and I loved the idea – dark as it is – of the Call itself. There are some truly gruesome things that happen to teenagers, both the ones that return alive and the ones who only come back as corpses. The Grey Land and the mythology that goes with it was also intriguing and I look forward to learning more about it in the second book. But I couldn’t help but feel that this story could have used another 100 pages for character development. While Nessa’s class mates all have names and some get one characteristic, they all remain quite bland, like cardboard cutouts. Even Nessa herself doesn’t feel like a real fleshed-out person. So when bad things happen to these kids, I was shocked and felt they were tragic, but more in a bystander kind of way. Like when you hear someone had a terrible accident and you feel for them, but in a distant way. What I wanted was to care enough for the characters that I would really, really feel it when one of them dies. That didn’t happen.
As this was also one of the quickest reads and there wasn’t a single boring moment, I can recommend the book. Just don’t expect a lot of depth. But I will check out the sequel (which is also the last part) to see if I’ll finally get that character development and if a satisfying conclusion can be found in the war between the humans of Ireland and the Sidhe.
MY RATING: 6,5/10 – Quite good