I have made no secret of my love for Graphic Audio and the way they do audiobooks. With a full cast of actors, fantastic narrators, sound effects and music, it’s my favorite way of listening to a story. It took me a while to get over Vin’s story in the Mistborn universe but now I am ready to read the next chapter set in that big sprawling world of allomancers.
THE ALLOY OF LAW
by Brandon Sanderson
Published by: Tor, 2011
Ebook: 332 pages
Audiobook: ~ 8 hours
Series: Misborn #4, Alloy Era #1
My rating: 7,5/10
First sentence: Wax crept along the ragged fence in a crouch, his boots scraping the dry ground.
Centuries after the Mistborn trilogy, Scadrial is on the verge of modernity – railroads, electric street lights, and skyscrapers. Waxillium Ladrian can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After 20 years in the dusty Roughs, in the city of Elendel, the new head of a noble house may need to keep his guns.
It was hard for me to accept a story set 300 years after Vin’s tale and my mind buckled a bit when Waxilium Ladrian used his allomancy in combination with guns. But I quickly fell into this new version of the Mistborn universe and I really enjoy the different vibe of this story. Other than the epic scope and Dramatic And Important Tale of the first Mistborn trilogy, this is a much lighter, more fun read that makes the pages fly even faster.
Wax is a twinborn, somebody who can use both allomancy and feruchemy, and he has just returned from the Roughs to the city of Elendel to take over his dead uncle’s estate and keep the family name going. This premise already set off an explosion in my head because of course everything hails back to Vin and Elend’s story and there are tons and tons of references to the first Mistborn trilogy. Some are in plain sight, such as city names, others are woven into the world building. A religion may be based on real events (but twisted, of course, as history handed down the story and invariably changed it in the retelling), or swear words based on actual people. Sanderson is a smart man so he doesn’t give a lot away but just enough to get me to bite and break my brain trying to fit everything into its place. I really enjoy that sort of thing.
But of course, a new era of allomancers means new characters and this was what worried me. Unnecessarily, as it turns out. Wax and Wayne, the cheeky but adorable friend, took my heart by storm. Marasi turned out to be great although she blushed a bit too much for my taste. Although she doesn’t appear for long in this book, I also really liked the gun specialist Ranette. Another female character, Steris, was a completely over the top heartless, practical, stoic woman whom we’re not supposed to like but who showed some real emotion towards the end. I was actually impressed and hope that she gets to develop more in future books.
The plot is fast-paced and fun. Wax, Wayne, and Marasi are investigating the Vanishers, a group of criminals who rob train cars, but so quickly nobody understands how they do it. They also kidnap women and nobody knows why. Being a former lawkeeper, Wax can’t help but stick his nose into the case and he and Wayne banter their way to the truth. Dialogue, especially funny dialogue, is something that Sanderson didn’t have down all that well, at least to my taste. But Wayne – who is definitely the heart of all that’s fun in this book – bantered his way merrily through the entire book. He cleverly cons people using his allomantic powers and it’s just pure fun to watch.
Speaking of allomantic powers – allomancy leveled up! I was surprised at how many things stuck in my brain from the first Mistborn trilogy, like which metal gave you which power and so on. Now there’s a complete new set of rules to learn, but unlike Kelsier’s lessons to Vin, there are no chapters dedicated to explaining allomancy and feruchemy, or how they can be combined. It’s all kind of clear from context, at least the abilities of the protagonists and the villain. I especially love that there is now a power that can manipulate time. This opens so many doors to cool places I can’t wait to continue reading this series.
The writing was Sanderson lite. At less than 400 pages, this is a short book, but it is right just the way it is. The lower page count doesn’t give Sanderson enough time to dive into his new world endlessly but gives us just a big enough taste to keep us wanting more. The plot happens quickly but doesn’t feel rushed, the characters get enough time for development to make them sympathetic but there’s room for more. And there was even enough time for a few surprises about which I can say nothing because spoilers in Sanderson books are really, really huge things.
All things considered, this was a Hollywood movie in book form with guns and action, witty banter, great new superpowers and a well-known setting in new clothing. I am hooked!
MY RATING: 7,5/10 – Very good!
About the Graphic Audio version:
Graphic Audio did a perfect job of keeping the Mistborn universe alive. They use the Mistborn theme to set the tone, the narrator is the same one who told us Vin’s story, but the character actors are (mostly) new. Of course, certain actors from the first trilogy play new characters here, but they changed their voices and accents in such a way that I didn’t find it distracting at all. When allomancy is used, the same tingling sound effect is used that I heard so many times when Vin was learning how to push and pull metals. It’s the perfect combination of old and new.